'Tetris Reversed' the Lost Tetris Game | TechTrifle
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‘Tetris Reversed’ the Lost Tetris Game

The Tetris saga continues with a surprising twist. At the Game Developers Conference, Alexey Pajitnov, the mastermind behind the iconic game, along with other Tetris enthusiasts, unveiled a long-lost gem: Tetris Reversed, a prototype thought to be lost to time.

“I had almost completely forgotten about its existence, basically, it’s another version of Tetris,”

Alexey Pajitnov

The story begins with Vedran Klanac, an engineer who had a copy of Tetris Reversed, unbeknownst to Pajitnov. Through a series of fortunate events, Klanac connected with Pajitnov and shared the forgotten game. Pajitnov, renowned for creating Tetris during his time in the Soviet Union, has since made significant contributions to the gaming world, including titles like Knight Move (a Nintendo FDS Exclusive), Pandora’s Box and Hatris.

Klanac, now CEO of Ocean Media, started his journey in aerospace engineering before diving into game development with projects like Serious Sam 2. His collaboration with Pajitnov on Tetris Reversed sheds light on their innovative partnership.

The project’s genesis dates back to 2011 when Klanac, inspired by Martin de Ronde’s charity efforts, embarked on Tetris Reversed at the NLGD Festival of Games. De Ronde facilitated the project, acting as a liaison between Pajitnov and Klanac. Their goal was to create a new Tetris prototype for charity, but the project stalled due to various reasons, leaving Tetris Reversed in limbo.

Fast forward to the present day, Vlad Micu, a business development professional, unearthed Tetris Reversed’s story, reuniting Pajitnov and Klanac. Their tale captivated audiences at the Game Developers Conference, where they showcased the long-lost prototype for the first time.

Tetris Reversed introduces a unique twist to the classic game mechanics, challenging players to navigate a reversed playfield and strategically manage pieces.

In Tetris Reversed, players maneuver falling blocks much like in traditional Tetris, employing shifting, spinning, or rapid dropping techniques. However, the game introduces a twist: the blocks descend in front of colored background spaces that players aim to clear. The name “Reversed” stems from the dynamic nature of the game, where filled and empty spaces interchange, effectively flipping the playfield. While certain conditions trigger this automatic reversal, players also have the option of manually initiating 15-to-20 reversals.

As players clear garbage, they encounter a strategic challenge: cleared areas become unplayable, gradually reducing the available playing space. The objective? To survive as long as possible and rack up a high score. Skillful use of reversals can prolong gameplay, particularly when players successfully clear all the garbage, offering a chance to extend their gaming experience.

With gameplay that appeals to seasoned Tetris veterans and newcomers alike, the potential for Tetris Reversed to see the light of day once more sparks excitement within the gaming community.

As Pajitnov reflects on the resurgence of interest in Tetris, he emphasizes the importance of preserving gaming history. Whether Tetris Reversed will officially hit the shelves remains uncertain, but its discovery adds another intriguing chapter to the enduring legacy of Tetris.

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